6 Technology trends set to Shape the Future of Learning & Development

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Various tools and technologies mentioned below might be familiar to the learning and development team and their utilization might be well known. However, it might be helpful to know how the use cases for a few technologies may have shifted, as the requirements change.

• LearnOps Technology: Developing and distributing learning has become more complex, and are handled by different contributors, designers, developers and managers around an organisation, solutions are required to open the operational inefficiencies to develop better results. LearnOps is a platform that permits the training function to move from cost center to performance driver depending on the data to track learning measurement.

• Artificial Intelligence and machine learning: Artificial Intelligence & Machine Learning are revolutionising the way learning is personalised and real-time feedback is provided to learners. From customising content for each learner to responding quickly to their queries, these technologies are really changing the game. Artificial Intelligence can be utilised to develop individualised programs for learners. Known for adaptive learning, the technology supports AI and algorithms to adjust the learning experience depending on the learner’s performance, interests and needs.

• Gamification: Gamification is a great way to take learning to the next level. It makes it more engaging, relatable and enjoyable by utilizing game design elements. However, one has to keep in mind that there is also a fine line between having fun with gamification and making it too much like playing video games so that it’s taken for granted. Before diving into gamification, learning leaders must analyze & comprehend the preferences of their audience. Remember, these features can be quite expensive due to the development hours needed, so plan accordingly.

• Virtual & Augmented Reality: Virtual Reality & Augmented Reality technologies offer an immersive and interactive learning experience that can revolutionise traditional ways of teaching. It provides a great opportunity to explore new frontiers in the field of education. With VR/AR technologies, learners can have an immersive experience without spending on travel expenses. Additionally, these technologies ensure that learners are fully dedicated to learning without any distractions.

• Microlearning: Microlearning comprises delivering small, bite-sized pieces of information to learners that have become progressively popular as people’s awareness spans shorten. It is also best for learning on the go, as employees can approach short learning modules or even take assessments on mobile devices.

• Social & Collaborative learning: Through social and collaborative learning technologies, learners are connected to develop an environment of peer-to-peer learning that is both beneficial and productive. Collaboration has been common for a long time, but gaining knowledge from peers is increasing in popularity. No matter who or where the experts may be, it’s possible to learn from them instantly whenever needed.

Disclaimer: Prepared by Leigh Barker Tangible Assets, MWC Group, West Pennant Hills, Accountant, Portfolio Finance and Gordon. Note that all content of this blog is general in nature and is not financial or investment advice thus anyone intending to apply the information to practical circumstances should seek professional advice to independently verify their interpretation and the information’s applicability to their particular circumstance.